Complete Go Course

Chapter 1: Introduction to Go
  • Lesson 1: What is Go?
  • Lesson 2: History of Go and Its Philosophy
  • Lesson 3: Applications and Use Cases of Go
  • Lesson 4: Setting Up the Go Environment
  • Lesson 5: Writing Your First Go Program
  • Lesson 6: Introduction to Go Syntax
  • Lesson 7: Working with Go Tools (go run, go build, go fmt)
Chapter 2: Variables, Data Types, and Constants
  • Lesson 1: Declaring and Initializing Variables
  • Lesson 2: Data Types in Go: int, float, string, bool, etc.
  • Lesson 3: Type Inference and Short Variable Declarations
  • Lesson 4: Constants and iota
  • Lesson 5: Pointers in Go
Chapter 3: Operators in Go
  • Lesson 1: Arithmetic Operators
  • Lesson 2: Comparison and Logical Operators
  • Lesson 3: Bitwise and Shift Operators
  • Lesson 4: Assignment Operators
  • Lesson 5: Increment and Decrement Operators (and Go's unique approach)
Chapter 4: Control Structures
  • Lesson 1: Introduction to Control Flow
  • Lesson 2: if, else, and else-if Statements
  • Lesson 3: switch-case (with type switches)
  • Lesson 4: Loops in Go (for, range)
  • Lesson 5: Break, Continue, and Labels in Loops
Chapter 5: Functions
  • Lesson 1: Declaring and Calling Functions
  • Lesson 2: Parameters and Return Values
  • Lesson 3: Named Return Values
  • Lesson 4: Variadic Functions
  • Lesson 5: Closures and Anonymous Functions
  • Lesson 6: Recursion in Go
  • Lesson 7: Deferred Function Calls
  • Lesson 8: Error Handling in Functions
Chapter 6: Packages and Modules
  • Lesson 1: Understanding Packages
  • Lesson 2: Importing and Creating Custom Packages
  • Lesson 3: Working with Go Modules (go.mod and Dependency Management)
  • Lesson 4: GOPATH vs. Modules
Chapter 7: Arrays, Slices, and Maps
  • Lesson 1: Arrays in Go
  • Lesson 2: Introduction to Slices
  • Lesson 3: Slice Manipulation and Capacity
  • Lesson 4: Working with Maps
  • Lesson 5: Multi-dimensional Slices and Maps
Chapter 8: Strings and Runes
  • Lesson 1: String Basics
  • Lesson 2: Manipulating Strings in Go
  • Lesson 3: Working with Runes and Unicode
  • Lesson 4: String Formatting and Concatenation
  • Lesson 5: Regular Expressions in Go
Chapter 9: Structs and Methods
  • Lesson 1: Understanding Structs
  • Lesson 2: Declaring and Using Structs
  • Lesson 3: Methods on Structs
  • Lesson 4: Anonymous Fields and Embedding
  • Lesson 5: Comparing Structs
  • Lesson 6: JSON Encoding and Decoding with Structs
Chapter 10: Interfaces and Polymorphism
  • Lesson 1: What are Interfaces in Go?
  • Lesson 2: Declaring and Implementing Interfaces
  • Lesson 3: Interface Composition
  • Lesson 4: Type Assertion and Type Switch
  • Lesson 5: Polymorphism in Go
Chapter 11: Concurrency in Go
  • Lesson 1: Introduction to Goroutines
  • Lesson 2: Using Channels
  • Lesson 3: Buffered vs. Unbuffered Channels
  • Lesson 4: Select Statement
  • Lesson 5: Synchronization with sync Package
  • Lesson 6: Worker Pools and Pipelines
Chapter 12: Error Handling
  • Lesson 1: The Philosophy of Error Handling in Go
  • Lesson 2: Using the error Type
  • Lesson 3: Custom Errors
  • Lesson 4: Error Wrapping and Unwrapping (Go 1.13+)
  • Lesson 5: Panic and Recover
Chapter 1: Modern Go Features
  • Lesson 1: Overview of Features (Go 1.16+)
  • Lesson 2: Embedding and Generics (Go 1.18+)
  • Lesson 3: Enhanced Error Handling Patterns
  • Lesson 4: Go Workspaces (Go 1.18+)
  • Lesson 5: New Standard Library Features
Chapter 2: File I/O and Serialization
  • Lesson 1: Working with Files and Directories
  • Lesson 2: Reading and Writing Files
  • Lesson 3: JSON and XML Serialization
  • Lesson 4: Working with CSV Data
  • Lesson 5: Encoding and Decoding Binary Data
Chapter 3: Testing and Debugging
  • Lesson 1: Writing Unit Tests with testing Package
  • Lesson 2: Mocking and Table-Driven Tests
  • Lesson 3: Using go test and Code Coverage
  • Lesson 4: Benchmarking with testing Package
  • Lesson 5: Debugging Tools (dlv, pprof)
Chapter 4: Advanced Concurrency
  • Lesson 1: Mutexes and WaitGroups
  • Lesson 2: Atomic Operations
  • Lesson 3: Context Package for Cancellation and Timeouts
  • Lesson 4: Advanced Patterns with Channels
Chapter 5: Networking in Go
  • Lesson 1: Basics of Networking
  • Lesson 2: Working with net/http
  • Lesson 3: Building REST APIs
  • Lesson 4: WebSocket Programming
  • Lesson 5: TCP and UDP Servers
  • Lesson 6: gRPC in Go
Chapter 6: Performance Optimization
  • Lesson 1: Profiling and Analyzing Performance
  • Lesson 2: Efficient Memory Usage
  • Lesson 3: Optimizing Goroutines and Channels
  • Lesson 4: Garbage Collection and Tuning
Chapter 7: Reflection and Generics
  • Lesson 1: Basics of Reflection
  • Lesson 2: Practical Use Cases of Reflection
  • Lesson 3: Understanding and Using Generics (Go 1.18+)
Chapter 8: Building and Deploying Applications
  • Lesson 1: Building CLI Applications
  • Lesson 2: Packaging Applications for Deployment
  • Lesson 3: Cross-Compilation
  • Lesson 4: Containerizing Go Applications (with Docker)
  • Lesson 5: Deployment in Cloud Environments
Chapter 9: Design Patterns in Go
  • Lesson 1: What are Design Patterns?
  • Lesson 2: Creational Patterns | Singleton, Factory Method, Abstract Factory, Builder, Prototype
  • Lesson 3: Structural Patterns | Adapter, Bridge, Composite, Decorator, Facade, Flyweight, Proxy
  • Lesson 4: Behavioral Patterns | Chain of Responsibility, Command, Interpreter, Iterator, Mediator, Memento, Observer, State, Strategy, Template Method, Visitor
  • Lesson 5: Middleware Patterns for HTTP Servers
  • Lesson 6: Advanced Error Handling Techniques
Chapter 10: Security in Go
  • Lesson 1: Basics of Cryptography in Go
  • Lesson 2: Using the crypto Package
  • Lesson 3: TLS and Secure Communication
  • Lesson 4: Protecting Sensitive Data
Chapter 11: Multithreading with Go
  • Lesson 1: Introduction to Multithreading in Go
  • Lesson 2: Goroutines: Lightweight Threads
  • Lesson 3: Synchronization Techniques in Multithreading
  • Lesson 4: Communication Between Goroutines
  • Lesson 5: Parallelism with Goroutines
  • Lesson 6: Managing Goroutines in Large Applications
  • Lesson 7: Using sync and sync/atomic for Advanced Synchronization
  • Lesson 8: Libraries and Frameworks for Multithreading in Go
  • Lesson 9: Advanced Patterns in Multithreading
  • Lesson 10: Error Handling in Multithreaded Applications
  • Lesson 11: Debugging and Testing Multithreaded Code
  • Lesson 12: Best Practices and Limitations of Multithreading in Go
Chapter 12: Backend Web Development with Go
  • Lesson 1: Introduction to Backend Web Development with Go
  • Lesson 2: Creating Your First Web Server
  • Lesson 3: Routing and Middleware
  • Lesson 4: Working with HTTP Requests and Responses
  • Lesson 5: Templates and HTML Rendering
  • Lesson 6: Connecting to Databases
  • Lesson 7: RESTful API Development
  • Lesson 8: Authentication and Authorization
  • Lesson 9: Middleware for Backend Applications
  • Lesson 10: Handling Static Files and Assets
  • Lesson 11: WebSocket Integration
  • Lesson 12: Deployment and Scaling
  • Lesson 13: Security Best Practices
  • Lesson 14: Testing and Debugging
Chapter 13: GUI Development with Go
  • Lesson 1: Introduction to GUI Development in Go
  • Lesson 2: Setting Up the Environment for GUI Development
  • Lesson 3: Building a Simple GUI Application with Fyne
  • Lesson 4: Developing GUI Applications with Qt
  • Lesson 5: Creating Cross-Platform Applications with GTK
  • Lesson 6: Advanced GUI Components and Custom Widgets
  • Lesson 7: Working with Graphics and Images
  • Lesson 8: Handling File Dialogs and System Interaction
  • Lesson 9: Internationalization and Localization
  • Lesson 10: Testing and Debugging GUI Applications
  • Lesson 11: Packaging and Distributing GUI Applications
Chapter 14: Metaprogramming with Go
  • Lesson 1: Introduction to Metaprogramming in Go
  • Lesson 2: Go's Reflection API
  • Lesson 3: Generics in Go (Go 1.18+)
  • Lesson 4: Code Generation in Go
  • Lesson 5: Using Reflection with JSON and XML Serialization
  • Lesson 6: Dynamic Proxy Pattern in Go
  • Lesson 7: Working with Dynamic Plugins
  • Lesson 8: Writing DSLs (Domain-Specific Languages) in Go
  • Lesson 9: Advanced Code Generation with Templates
  • Lesson 10: Runtime Type Inspection and Dynamic Behavior
  • Lesson 11: Testing and Debugging Metaprogramming Code
  • Lesson 12: Best Practices and Limitations of Metaprogramming in Go
Course Duration: about 100+20 hours

The online class is held via Skype (or Zoom or Microsoft Teams) and the cost per hour of tutoring is only $15. At the end of this long course, you will master all the required basic and advanced concepts of Go and we will develop a real-world application together for about 20 hours which fully prepares you to find a job as a Go developer.
To book this class, message or call my telegram or WhatsApp:
+98 (912) 490-8372 or +98 (935) 490-8372
You can also send email to me:
abolfazl.mohammadijoo@gmail.com

Your Message






























Introductory Course of Go


Chapter 1: Introduction to Go
Chapter 2: Variables, Data Types, and Constants
Chapter 3: Operators in Go
Chapter 4: Control Structures
Chapter 5: Functions
Chapter 6: Packages and Modules
Chapter 7: Arrays, Slices, and Maps
Chapter 8: Strings and Runes
Chapter 9: Structs and Methods
Chapter 10: Interfaces and Polymorphism
Chapter 11: Concurrency in Go
Chapter 12: Error Handling

Advanced Course of Go


Chapter 1: Modern Go Features
Chapter 2: File I/O and Serialization
Chapter 3: Testing and Debugging
Chapter 4: Advanced Concurrency
Chapter 5: Networking in Go
Chapter 6: Performance Optimization
Chapter 7: Reflection and Generics
Chapter 8: Building and Deploying Applications
Chapter 9: Design Patterns in Go
Chapter 10: Security in Go
Chapter 11: Multithreading with Go
Chapter 12: Backend Web Development with Go
Chapter 13: GUI Development with Go
Chapter 14: Metaprogramming with Go
Course Duration: about 100+20 hours

The online class is held via Skype (or Zoom or Microsoft Teams) and the cost per hour of tutoring is only $15. At the end of this long course, you will master all the required basic and advanced concepts of Go and we will develop a real-world application together for about 20 hours which fully prepares you to find a job as a Go developer.
To book this class, message or call my telegram or WhatsApp:
+98 (912) 490-8372 or +98 (935) 490-8372
You can also send email to me:
abolfazl.mohammadijoo@gmail.com

Your Message